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Humberto Martinez
CG Artist
Madrid, Spain

Summary

I am a Certified Professional in 3Ds Max with more than 15 years using as the main tool in the projects, as well as the management of several last generation programs. Expert in architectural modeling, Modeling of indoors and outdoors scenes, characters, props in low and high-poly, texturization, uvw mapping, lighting, render of images and photorealistic videos, using Vray and Corona as rendering engines and strong knowledge of Zbrush, Unreal Engine, Revit, Blender, Substances Painter, Realflow, Vue Xtream, Illustrator, Indesign, Photoshop and AfterEffects for improvements of images and videos.

Skills

Rendering3D Modeling3D VisualizationCreature ModelingProp ModelingArchitectural VisualizationProp DesignArchitectural Design3Ds Max expert

Software proficiency

3ds Max
3ds Max
ZBrush
ZBrush
V-Ray
V-Ray
Corona Renderer
Corona Renderer
Phoenix FD
Phoenix FD
RealFlow
RealFlow
Keyshot
Keyshot
After Effects
After Effects
Photoshop
Photoshop
Illustrator
Illustrator
Vue
Vue
Mudbox
Mudbox
Revit
Revit
Substance 3D Painter
Substance 3D Painter
Maya
Maya

Experience

  • Lead Instructor in 3Ds Max and ZBrush at Arts Institute
    Chacao, Venezuela
    April 2014 - Present

    Courses under my tutelage:

    - 3Ds Max Modeling and animation: Teach the User interface, handling 3d modeling, lighting and texturing. 3D character development from the beginning to its animation and renderings.

    - 3Ds Max Architecture: Visualization of architecture projects, interior design and civil works. Three-dimensional environment. Highly realistic images. Import of 3D models from AutoCAD, materials and textures, cameras, lighting, representation (Render) and basic animation.

    - ZBrush Creation of 3D Characters: Teach the User interface, handling of 3d modeling, lighting and texturing. Development of various 3D characters from the beginning and renders.

  • Lead Instructor in 3Ds Max and ZBrush at Miami Web Institute
    Miami, United States of America
    July 2020 - Present

    Courses under my tutelage:

    - 3Ds Max Modeling and animation: Teach the User interface, handling 3d modeling, lighting and texturing. 3D character development from the beginning to its animation and renderings.

    - 3Ds Max Architecture: Visualization of architecture projects, interior design and civil works. Three-dimensional environment. Highly realistic images. Import of 3D models from AutoCAD, materials and textures, cameras, lighting, representation (Render) and basic animation.

    - ZBrush Creation of 3D Characters: Teach the User interface, handling of 3d modeling, lighting and texturing. Development of various 3D characters from the beginning and renders.

  • Lead Instructor in 3Ds Max and ZBrush at EduK
    Santiago , Chile
    June 2020 - Present

    Courses under my tutelage:

    - 3Ds Max Modeling and animation: Teach the User interface, handling 3d modeling, lighting and texturing. 3D character development from the beginning to its animation and renderings.

    - 3Ds Max Architecture: Visualization of Architecture projects, interior design and civil works. Three-dimensional environment. Highly realistic images. Import of 3D models from AutoCAD, materials and textures, cameras, lighting, representation (Render) and basic camera animation.

    - ZBrush Creation of 3D Characters: Teach the User interface, handling of 3d modeling, lighting and texturing. Development of various 3D characters from the beginning and renders.

  • CG Artist at Lang & Schwander Hotels Interiors
    Miami, United States of America
    April 2019 - June 2020

    Modeling several architectural structures, props, furnitures and scenes interiors and exteriors, architectural visualizations of several Hotels, modeling in High and Low-poly, texturing and UVW Mapping, lighting, render of photorealistic images and videos, using Vray, Art, Corona as renders engines and used ZBrush, Photoshop, Substance Painter and AfterEffects for improvements to images and videos.

  • Lead Instructor in 3Ds Max and ZBrush at Dimension Lab
    Santa Cruz de Tenerife, Spain
    January 2018 - Present

    Courses under my tutelage:

    - 3Ds Max Modeling and animation: Teach the User interface, handling 3d modeling, lighting and texturing. 3D character development from the beginning to its animation and renderings.

    - 3Ds Max Architecture: Visualization of architecture projects, interior design and civil works. Three-dimensional environment. Highly realistic images. Import of 3D models from AutoCAD, materials and textures, cameras, lighting, representation (Render) and basic animation.

    - ZBrush Creation of 3D Characters: Teach the User interface, handling of 3d modeling, lighting and texturing. Development of various 3D characters from the beginning and renders.

  • Instructor at Geeks Tutors
    Barcelona, Spain
    January 2017 - Present

    I'm founder of the Online Academy Geeks Tutors (https://geekstutors.com), where certified instructors offer courses to prepare professionals at reasonable prices ..!

  • CG Artist at Visualizers Studio
    Barcelona, Spain
    June 2018 - December 2018

    Modeling several architectural structures, props and scenes or environments, architectural visualizations, modeling in High and Low-poly, texturing and UVW Mapping, lighting, render of photorealistic images and videos, using Vray, Art, Corona as renders engines and used ZBrush, Photoshop, Substance Painter and AfterEffects for improvements to images and videos. Last project was Modeling, texturing, illumination and animation of cameras in Anvarati Project in India.

  • CG Artist at La Casa por el Tejado Estudio de Arquitectura
    Barcelona, Spain
    March 2018 - May 2018

    Modeling several architectural structures, props and scenes or environments, architectural visualizations, modeling in High and Low-poly, texturing and UVW Mapping, lighting, render of photorealistic images and videos, using Vray, Art, Corona as renders engines and used ZBrush, Photoshop, Substance Painter and AfterEffects for improvements to images and videos.

    Projects carried out are "Rambla 70" and "Paseo de Gracia 234", 3D survey, texturing, lighting and HD images rendering.

  • Certified Instructor of 3Ds Max at Arts Instituto
    Caracas, Venezuela
    April 2014 - Present

    I am a Certified Professional in 3Ds Max with more than 15 years using it as a main tool in the projects, besides the knowledge of several last generation softwares. I´m expert in any visualization software and I feel passion for photorealistic architecture visualization. I have a lot of experience in the area of architectural visualization, being an instructor of 3Ds Max workshops for Architecture in an Autodesk Training Center in Caracas, Venezuela for more than 7 years. Experience in managing professional teams and responsible for the delivery of projects on the agreed dates and attention in customer service with multimedia presentations to show the ideas of the project.